So... I've been playing Starcraft 2 and enjoying it quite a bit. Amongst some familiar gameplay and, as a friend had put it: occasionally "Gears of War bad voice acting, there were several new mechanics and fixes for convenience that made it even more enjoyable. That and of course: the game is a whole lot prettier. There seemed to be some record keeping problems with Battle.net but most of them seem to have been fixed.
The Terran "only" (there is a Protoss bit) campaign was well done, but I had veered away from it a while to get the new Zerg experience in multiplayer for a while. And especially for Zerg, a few of the in game conveniences are now replaced with different forms of busy work within the base, that if you don't keep up with you're at a serious disadvantage: Mainly the ability to create new much needed larvae. Every race has developed to an even more of a specialized set of units, and methods of countering each other. Zerg have developed even more of a problem of having very specialized units, with not having as flexible build/training options as the other races (especially Terran but that was always the case). I've heard similar from Protoss players, but most people that play primarily as one race bitch about the others. I've always tried to play all three, and I have to say it takes a ton of work to get to Zerg's higher tier tech, and they have hard counters, that are much cheaper, and easier to produce.
As much as I like Zerg, for a while when playing vs higher difficulty AIs in multiplayer, Terran was the way to go. Their lower tier units are murder and the enemies counters for them are pretty costly or take more time.
BUT... I still think Zerg are fun to play. Balancing team types while trying to keep them different is difficult. There is bound to be a selection that succeeds in more evenly "priced" or "timed" situations than the others. Zerg are interesting and I tend to like the control type more, although I could use another "caster". Terran have an innate identification via HUMAN, and there is some comfort in the guy-with-gun, and guy-in-tank feel of the troops (maybe a bit of the FPS player showing). Protoss... Are okay, I just haven't gotten the feel for them yet, although the missions with them in the campaign are fun.
I know a few people that have a moral objection to playing Zerg...
Well, at least now they don't need to worry about me "creeping them out" in shared bases. Heh...